Licenses
GodotXterm is published under the terms of the MIT License. The text of the license reads as follows:
# MIT License
Copyright (c) 2020-2025, Leroy Hopson and GodotXterm contributors.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
Third-party components
The GDExtension source code incorporates code snippets and source code from many third-party libraries. The licenses of these components can be found in the various subdirectories of this project (provided git submodules have been cloned). Many of these licenses must be distributed with source and binary distributions of this software. For convenience, the texts of these licenses have been bundled together (but clearly demarcated) in the THIRDPARTY_NOTICES.txt file.
Note
On platforms where the PTY node is not supported (e.g., Web) or if the library has been compiled with the option disable_pty=yes, then only the licenses bundled in THIRDPARTY_NOTICES_nopty.txt are applicable.
Fonts
The JetBrains Mono NL (no ligatures) Regular font is bundled with GodotXterm as the default Terminal font. This is the same as the default monospace font used by the Godot editor. It is released under the terms of the SIL Open Font License.